Into the Weird Blue Yonder: Weird Monster Generation
I have a few different posts about monsters and weirdness that I have been percolating in my brain vat. The Weird is often chimeric. This defiance of boundaries and classification is a part of the way the Weird attacks the means by which we orient ourselves in the world. I have an essay on the subject up my sleeve. For these kinds of monsters: a table is a perfect means of generation. You might alter their flavor or goals to match the Weird Power that you want to ally this monster to or you might just let it stand. Nonaligned monsters are possible. Not everything must be a servant of a Weird Power, though these might be servants of even stranger things. These tables will be expanded, probably to 1d100s each in the final book.
These are mostly meant to be evocative descriptions that you can fill in the blanks in order to create your own creatures.
This button is courtesy of the fabulous and magnanimous Angus Warman: https://meanderingbanter.blogspot.com/ Give him a look!
So these tables will fill the blanks in this phrase:
a table I, table II table III with table IV that table V.
Table I (1d20):
by hunterkiller on DeviantArt used without permission
These are mostly meant to be evocative descriptions that you can fill in the blanks in order to create your own creatures.
This button is courtesy of the fabulous and magnanimous Angus Warman: https://meanderingbanter.blogspot.com/ Give him a look!
So these tables will fill the blanks in this phrase:
a table I, table II table III with table IV that table V.
Table I (1d20):
- tall
- obese
- short
- hunched
- shuffling
- shambling
- slithering
- extremely thin
- massive
- twisted
- loping
- writhing
- jerkily-walking
- prowling
- broad
- scaly
- dark
- formless
- creeping
- still
Table II (1d20):
- weeping
- antlered
- screaming
- snuffling
- singing
- humming
- shaggy
- skinless
- hairless
- oddly distorted
- groaning
- cackling
- silent
- silently-screaming
- toothy
- masked
- hooded
- horned
- bloody
- meaty
Table III (1d20):
- man
- mass of flesh
- beast
- spider
- insect
- thing
- bird
- ape
- corpse
- deer
- gelatinous mass
- woman
- humanoid
- child
- hound
- serpent
- bear
- crab
- tentacled-thing
- fish
Table IV (1d20):
- horribly long arms
- ancient scars
- alien tattoos
- tumorous growths
- countless limbs
- many eyes
- a single unblinking eye
- an ancient weapon
- blinking mechanical implants
- water flowing of their body
- blood flowing of their body
- no face
- no eyes
- no mouth
- eyes on their stomach
- a too-wide smile
- hideously exaggerated sex characteristics
- swarming insects
- two heads
- many mouths
Table V: (1d20)
- eats dreams
- steals children
- infects its victims, turning them into something else
- causes rot
- feeds on sorrow
- feeds on fear
- is an extension of a greater organism
- causes mutation
- eats people
- drinks blood
- hears thoughts
- hates light
- pretends to be human
- lives in mirrors
- moves in the fog
- abducts people
- radiates cold
- cannot be remembered when they are not seen
- lays eggs in their victims
- whispers dark secrets
You might also add: "and serves blank." And roll on the table of Weird Powers.
I don't really think this is enough to truly tackle weird creatures, though. The real power to create strange creatures comes from understanding what makes the Weird so weird.
Expect probably a lengthy post on the subject sometime soon.
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